Following an in depth online course, I created a stylized skeleton from the ground up and based it on the traditional Day of the dead (Dia De Los Muertos) mexican holiday festival. I Incorporated different patterns and styles to suit the theme of the event. To finalise the project, I rigged the character, added weight painting and created a simple walk cycle animation using keyframes. Modelled in Maya, textured in Substance 3D painter, rigged and animated in Blender. Thanks for viewing!
- Studied the fundamentals of animation, rigging and controls
- Hand painted textures and patterns
- Created a Walk cycle animation
Turntable
Walk animation